Mōtum
Project Brief: To start students will choose from one of three product categories, wireless computer mouse, over-ear headphones or cordless drill. Once selected students will do market research to understand what is out there, what the price range is, what features are needed, and what features may be missing. This
research will help identified gaps in the market that need filling and/or allow students target a specific market segment in which they would like to position their product. From there, students will proceed with concept development, concept refinement, concept modeling and content generations for final deliverable.
Materials: Solidworks, Keyshot, Adobe Illustrator, Adobe Photoshop, FIGMA
Professor: Diau Hall
Market Research + Mood Board
It has been decided to create a headphone with the features of a high end pair, and the simplicity/ price-point of a mid-market pair. As for design, I have chosen an off white, blocky frame taking inspiration from the Apple 1, mechanical keyboards, and ethernet plugins.
Concept Sketching
With this first round of sketching, I was able to quickly get my thoughts on paper and receive feedback from my peers and professor.
It was decided that the shape of the ear cups had to be square and the entirety of the design must reflect the boxiness displayed in the shaped in the mood-board.
Final Sketch
The final sketch contains the feedback given by classmates, it includes more detailed depictions of possible button caps, a metallic finish in some areas, and a complementing color palette.
Final Product + Branding
An exploded view drawing shows the internals expanded including a driver, battery, circuit board, magnetic clasps, and through holes. The picture on the right shows dimensions and outlines the general form of the headphones.
Here I explored various type families and custom graphics to create quick branding for this project. All of the branding done was completed using FIGMA. Mōtum was chosen as the name because it translates to big/chunky in Gujarati.
Renderings
All parts were created in Solidworks. All renderings were completed using Keyshot. The Adobe Suite and Figma were used throughout the project for formatting and clear presentation.